Todo List

Global gpuKernelDiffuse
To fix the density next to the boundary I will need to make the density equal to the density of its direct neighbors.

Global reshape
The cause of the bug is because the cellSize is based on the width of the window so I assume that the height of the cell is the same as the width. So if the window isn't a perfect square the bug shows up. So I have to get a seperate cellSize for the width and a seperate cellSize for the height. Also width and height of the window needs to be a float instead of an int.


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